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Lead Tools Engineer at Lighthouse Games
Royal Leamington Spa, United Kingdom


Job Descrption

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As a Lead Tools Engineer, you will be responsible for the personal and professional development of the Tools team, fostering a friendly and inclusive environment. You will be primarily responsible for the reliable delivery of best-in-class tools from your team, pushing for quality at every opportunity to ensure that colleagues from all disciplines have what they need to do their work to the best of their ability. As a Lead you will also input on technical direction and best practices, whilst identifying areas of improvement across the wider project and studio.

Key Duties Include

  • Support the professional development of the Tools Engineering team
  • Ensure excellent quality work is produced throughout the team, including the use of automated testing processes
  • Actively support the less experienced team members, mentoring them, and raising the standards of the whole Engineering team
  • Review and sign off all technical documentation
  • Manage the scoping, planning and reliable delivery of all work assigned to the Tools team
  • Work closely with all content teams to ensure they have the tools needed, and actively identify areas of improvement
  • Be aware of risks impacting your team and the wider project, and actively mitigate them
  • Pro-actively seek opportunities to improve the quality of everything we do
  • Actively take part in and encourage our collaborative and creative team spirit

Requirements

  • Experience working as a Tools Engineer on one or more AAA titles
  • Knowledge of common DCC tools, such as 3DS Max, Maya, Substance Suite, and Houdini
  • Passion for tools development and improving the working environment of others
  • Experience mentoring other Engineers
  • Solid understanding of code architecture best practices
  • Excellent written and verbal communication skills
  • Work effectively and independently with minimum guidance and support, taking initiative to strive for excellence at every opportunity
  • Passion for gaming and game development

Desirable

  • Experience in Unreal Engineer 4 or 5 on a AAA title
  • Experience in Line Management of an Engineering team
  • Experience supporting remote teams
  • Experience in planning and delivering large bodies of work throughout the full project lifecycle

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support
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LIGHTHOUSE GAMES
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